For the ppl of Iran - #iranelection RT is an investigation of the transformative capacities of online social networks in politics and society. Out of the hundreds of thousands of tweets about the Iran election crisis (June 2009) Govcom.org has generated a comprehensible account of what has been happening on the ground as well as online.
This interactive sound installation by Christopher Warnow and Daniel Franke is more than just an interpretation of a composition by Rutger Zuydervelt. An interface that reacts to the audiences' body movements, this work immerses the viewer by superimposing digital and architectural spaces. For each one of us a different, individual and fluid visualisation appears onscreen. more...
With a considerable amount of irony Ho Tzu-Nyen, one of the most renowned Singapurian filmmakers, borrows the image of Newton's apple as a metaphor for the futile challenge artists face in terms of achieving a creative inspiration (or rather, one after another) of their own accord. more...
At transmediale.10 the transnational open source team FLOSS Manuals led by Adam Hyde (nz) created one of their legendary Book Sprints (Collaborative Futures), producing a complete publication from scratch in only five days. After this testing of the Booki platform they have now been nominated with Booki itself -- an extensive online platform allowing anyone to create books independently and collaboratively. more...
Evan Roth (us) is another name you might remember from transmediale.10 as well as a diverse range of projects worldwide. Then nominated for the transmediale Award as one of the F.A.T. Lab members, Roth is now nominated with this solo-project---a software allowing graffiti artists to archive, analyse and process their bodily writing gestures. more...
This project shows how to experiment with 3D scanning using every day supplies such as ink or milk. The basic idea behind this process is that you can capture the silhouette of an object easily when it is surrounded by high contrast fluid. By lowering an object into the fluid, different stages of its submersion can be recorded as slices, which can later be stacked together and interpreted as 3D data. This is the data, which can then be used in animation software or as basis for 3D printing. more...